Current practice
Making Product Decisions with Working Prototypes
I used Claude to build a responsive, working version of a white-label loyalty site in three days. Teams could review branded states, real interactions, and responsive behavior before engineering began.
My role
Product design, interaction direction, prototype development, and workflow definition.
What changed
The prototype became a shared object for product, design, client, and engineering conversations.
The problem with reviewing static screens
Static design files are useful, but they can hide the questions that matter most: how a page responds, what happens after a click, how branded states vary, and whether a flow still makes sense when real content is present.
Those questions often surfaced after a direction had already gathered momentum. I wanted to bring them into the conversation earlier.
Building the product, not a presentation of it
I used Claude to create a working version of a white-label loyalty site in three days. It included responsive layouts, reusable components, branded states, and real interactions.
The goal was not production code. It was a more honest way to review the product. Stakeholders could use the experience instead of imagining the gaps between screens.
Feedback loop
A working product brings feedback forward
1. Frame the question
2. Build a working version
3. Review real behavior
4. Revise the direction
Engineering begins with a tested direction and a clearer account of responsive behavior and edge cases.
How the workflow changed
The prototype made feedback more specific. A client could react to how its brand appeared in context. Product could compare approaches using the same content and interaction model. Engineering could see the intended behavior and identify constraints before a formal handoff.
I now use this approach when interaction, responsiveness, or configuration is central to the decision. Simpler work still benefits from sketches and static design. The tool should match the question.
Establishing responsible practices
I have also led work on standards and operating practices for AI-assisted product design. That includes being clear about what a prototype is for, reviewing generated output rather than treating it as authoritative, protecting sensitive information, and separating validated product direction from production-ready implementation.
What I learned
AI-assisted prototyping does not remove the need for engineering or design judgment. It changes the order of the conversation. Teams can examine a working direction earlier, discard weak ideas at lower cost, and begin implementation with fewer unanswered questions.